00:01:14
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Introduction
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00:02:39
|
Theoretical Computer Science 1
|
00:03:02
|
Complexity Theory (Grohe)
|
00:04:20
|
Algorithmic Applications (Grohe)
|
00:05:19
|
Infinite Computations and Games (Löding)
|
00:06:47
|
Stochastic Games (Löding)
|
00:07:30
|
Logic and Games (Grädel)
|
00:09:37
|
Algorithmic Graphtheory
|
00:11:42
|
Effiziente Algorithmen (Rossmanith Unger Woeginger) (B)
|
00:13:29
|
Parameterized Algorithms (Rossmanith) (M)
|
00:15:04
|
2. Software and Communication
|
00:15:23
|
Software Architectures (Nagl) (B/M)
|
00:17:38
|
Object Oriented Software Construction (Lichter)
|
00:18:58
|
Advanced Internet Technology (Wehrle) (B/M)
|
00:21:04
|
Communication Systems Engineering (Thißen) (B/M)
|
00:22:24
|
Security & Privacy Lunch (B/M)
|
00:23:25
|
Formal Methods for Logic Control Software (Kowalewski) (M)
|
00:25:25
|
3. Data- and Information-Management
|
00:25:30
|
IT-Security 1 (Meyer) (M)
|
00:28:15
|
Introduction to Artificial Intelligence (Lakemeyer) (B/M)
|
00:30:09
|
Introduction to Data Science (van der Aalst) (M)
|
00:32:32
|
Einführung in Webtechnologien (Schroeder) (B)
|
00:34:29
|
Social Data Science (Strohmaier)
|
00:37:09
|
4. Applied Computer Science
|
00:37:19
|
Basic Techniques in Computer Graphics (Kobbelt)
|
00:39:00
|
Real-Time Graphics (Kobbelt)
|
00:41:14
|
Physically-Based Animation (Bender)
|
00:43:27
|
Machine Learning (Leibe) (M)
|
00:45:39
|
Computer Vision 2 (Leibe) (M)
|
00:47:27
|
Designing Interactive Systems 1 (Borchers)
|
00:49:14
|
iOS Application Development (Völker)
|
00:50:08
|
FabAcademy
|
00:50:59
|
Introduction to Virtual Reality (Kuhlen) (M)
|
00:53:00
|
Computational Differentiation (Naumann) (B)
|
00:58:11
|
5. Theoretical Computer Science II
|
00:58:36
|
Probabilistic Programming (Katoen)
|
00:58:38
|
Modeling and Verification of Probabilistic Systems (Katoen)
|
01:01:00
|
Compiler Construction (Noll) (B/M)
|